Jogos e entretenimento

Ownership the runtime guarantees. No game yet.

An in-game item on EmpoorioChain is a native NFT the runtime controls: transferable unless the collection says otherwise, resellable with a royalty the chain applies, holdable by another NFT, mutable only under rules. Session keys and sponsored fees mean a player never sees a prompt or buys DMS. No game exists in the ecosystem; this page lists the guarantees and their limits.

Ownership the runtime guarantees. No game yet.
0
games in the ecosystem
0.000075 DMS
to mint one item, testnet snapshot
0.0022 DMS
to batch-mint 100 items in one extrinsic
EmpoorioChainEoonia WalletGnoosiSAephoron

One ledger for items, players and payments

A character in pallet-nft-wallet holds its inventory as an account; a sale on any marketplace pays the studio's royalty through pallet-nft-royalties; a level-up changes a trait in pallet-dynamic-nft under the collection's rules. The chain guarantees the record, not the game behind it.

Launch and sync game assets

Native NFTs

pallet-emp-nft and pallet-uniques for items; batch and lazy minting.

Saiba como

pallet-gaming

Game and item-class registry, runtime index 69; wired, no traffic.

Ver lançadores

SDKs

Rust, Dart (Flutter) and Polkadot.js. No Unity or Unreal binding exists.

Ver SDKs

State sync

Read item state from chain via WebSocket subscriptions; two public RPC nodes, rate-limited.

Saiba mais

Events

Every mint, transfer and trait change is a runtime event an indexer reads.

Ver provedores

Upgrading game assets

Dynamic NFTs

Traits change on chain only under the collection's rules; the history is the chain's history.

Saiba mais

Get in touch

The first game to mint an item on the public testnet will find gaps; document them.

Fale conosco

What exists, what does not

Session keys

pallet-account-abstraction: a player approves once; the game signs bounded actions for hours.

Pallet Reference

Sponsored fees

pallet-paymaster: the studio pays; at 0.000025 DMS a transfer, a million actions cost tens of DMS.

Dart SDK

Randomness

pallet-randomness for fair drops and lotteries.

Fale conosco

Start with the pallets

Items

pallet-gaming; pallet-emp-nft; pallet-dynamic-nft; pallet-nft-wallet

Saiba mais

Economies

pallet-emp-assets for in-game currencies; pallet-marketplace and pallet-escrow for trading; enforced royalties

Saiba mais

Players

Session keys and recovery guardians in account abstraction; KryptoOS credentials for age or region gates

Saiba mais

Not available

Unity/Unreal SDK; Wasm contracts; a flagship title; any game in production

Saiba mais

What owning an item means — exactly

Eight guarantees the runtime makes about an in-game item and three limits it cannot cross. The chain guarantees the record; the studio's servers are the world.

What owning an item means — exactly

Play-and-own, honestly

Transferable, resellable with royalty, holdable by another NFT, mutable under rules, sponsored. All true today on a testnet with test items and no game.

Play-and-own, honestly

No flagship game

The ecosystem has a social layer, a wallet, a browser and an ads platform — the distribution around a game, without the game. A studio that builds on the testnet will be first.

No flagship game

Want to build a game on EmpoorioChain?

Start with pallet-gaming on the public testnet. The first real item minted by a game gets a post in the Firsts series.

Jogos e entretenimento | empoorio